Video Games We Always Buy But Regret Doing So Almost Immediately

Video Games We Always Buy But Regret Doing So Almost Immediately

2020/06/22

A gorgeously rendered original story reviving the best of classic 2D action-adventure games? Where do we sign up? At one time, fans ready for a modern rendering of old-school nostalgia could back Midora on Kickstarter. The game offered dungeons, crafting, alchemy, and eye candy in the form of colorful pixel art. Over 3,000 people jumped aboard, pledging anywhere between $10 to $4,000. Over the course of 14 months, excitement built as Midora exceeded the $60,000 goal and totaled out at $73,470. The game's director, named only by the handle Mhyre, must have been ecstatic considering that they'd spent all their savings on hiring developers, right?



The truth was more complicated. Mhyre confessed that they knew that it would take way more money to make Midora a reality. They said that they needed approximately double what they had, and made a call to possible publishers and investors saying, "We have all that you need to make a decision and we're ready to be generous, provided that you help us in the first place. We want things to move on, to progress."


Mhyre didn't find any buyers, and the Midora money was gone. Where did that leave those 3,359 backers? Mhyre promised refunds ... eventually. First, they had to pay back family and friends, and find a new job to support themselves. While its nice that they didn't drop off the face of the earth, those waiting for refunds shouldn't hold their breath.
















Video Games We Always Buy But Regret Doing So Almost Immediately

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